Creating stories within segments
Add stories inside a segment, understand the story clock every element is timed against, and copy or move stories.
Stories are the individual items inside a Segment: one news item, one interview, one play. Elements live inside stories, and the story is the clock those elements are timed against.
How to add a story
- Inside a Segment, click Add story.
- Enter a Title (for example "City council vote results").
- Optionally fill in: - Slug: a short identifier used in the control interface. - Description: a one-line summary. - Script: the full script or teleprompter text for the anchor. - Notes: internal production notes for your team.
- Click Create Story.
Breaks and Setup segments do not hold stories. Only Segments do.
The story owns the clock
Every element inside a story is timed from the moment the story starts, not from the top of the show and not from the element above it. An element at 00:05 goes on air five seconds into its story.
How long a story lasts
In the Inspector, under Block length, a story either:
- Ends with its content: the block is worth exactly what is inside it. Nothing to type.
- Lasts a set time: the block holds the length you type, even if its content is shorter.
The declared time is a floor, not a limit. If the content runs past it, it is not cut. The rundown tells you how far it overruns.
A story with no elements is skipped and never goes on air. The rundown marks it so.
Editing a story
Click a story row to open it in the inspector. Everything is editable while the rundown is in Draft.
Copying and moving stories
You can copy or move a story into another segment, including a segment in a different rundown:
- Open the ⋮ menu on the story.
- Choose Copy / Move. Copy leaves the original in place; Move removes it.
- Pick the destination rundown, then the destination segment.
- Confirm.
You can also drag a story to another segment inside the same rundown.
Deleting a story
Use the ⋮ menu and select Delete. This also removes every element inside it.
Keep titles short. They are what the operator navigates by with the Story buttons in the live control bar. Put the detail in the script and notes fields instead.